TIME STORIES FRANCHISE
Time travel has been mastered, but faults and paradoxes threaten the very fabric of the universe.
As Temporal agents, you and your team will be sent into different worlds or realities and into the bodies of other beings (or "receptacles"). You will control these receptacles to fulfil the missions given to you.
Communicate and collaborate to triumph over the perils standing in your path.
Carefully observe the scenes shown on the board before acting. Complete your mission as quickly as possible. Know that you can attempt the mission as many times as necessary.
THE TIME AGENCY
The T.I.M.E Agency protect humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required.
T.I.M.E Stories is a narrative game by publisher Space Cowboys. It's a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimisation.
TIME STORIES FRANCHISE
Time travel has been mastered, but faults and paradoxes threaten the very fabric of the universe.
As Temporal agents, you and your team will be sent into different worlds or realities and into the bodies of other beings (or "receptacles"). You will control these receptacles to fulfil the missions given to you.
Communicate and collaborate to triumph over the perils standing in your path.
Carefully observe the scenes shown on the board before acting. Complete your mission as quickly as possible. Know that you can attempt the mission as many times as necessary.
THE TIME AGENCY
The T.I.M.E Agency protect humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required.
T.I.M.E Stories is a narrative game by publisher Space Cowboys. It's a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimisation.
HOW TO PLAY
At the beginning of the game, the players are at their home base and receive their mission briefing. The object is then to complete it in as few attempts as possible. The actions and movements of the players will use Temporal Units (TU), the quantity of which depend on the scenario and the number of players. Each attempt is called a "run"; one run equals the use of all of the Temporal Units at the players' disposal. When the TU reach zero, the agents are recalled to the agency, and restart the scenario from the beginning, armed with their experience. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenario’s obstacles.
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T.I.M.E STORIES
INCLUDING ASYLUM MISSION
£14.01Out Of Stock
TIME Stories Including Asylum Mission is a narrative game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection.
ESTRELLA DRIVE
T.I.M.E. STORIES EXP
£18.62Out Of Stock
In Hollywood, the ghosts of the past never sleep! Embark on your next adventure into the past with Estrella Drive, the sixth expansion for T.I.M.E Stories. In Hollywood, the ghosts of the past never sleep! Embark on your next adventure into the past with Estrella Drive.
SANTO TOMAS DE AQUINO
T.I.M.E STORIES PREQUEL
£2.50Out Of Stock
T.I.M.E Stories: Santo Tomás de Aquino is a prologue scenario that you can play through in anticipation of T.I.M.E Stories: Brotherhood of the Coast, the seventh T.I.M.E Stories expansion. Four seasoned T.I.M.E agents have been sent on a mission to the 17th century Caribbean.
PROPHECY OF DRAGONS
T.I.M.E STORIES EXP
£23.35Add to basket
Something has gone horribly wrong. The time stream has altered, and the Middle Ages aren't what they used to be. It's up to you to repair the temporal fault in A Prophecy of Dragons, the second expansion to T.I.M.E. Stories. What will you find?
UNDER THE MASK
T.I.M.E. STORIES EXP
£11.37Add to basket
With its 142 new cards, Under the Mask immerses you in an age of wonder and intrigue, and for the first time as you explore this historical world, you'll be able to take advantage of the instantaneous transfers permitted by your team's Instantaneous Transfer Device!
LUMEN FIDEI
T.I.M.E STORIES EXP
£11.63Out Of Stock
Journey back to 15th century Spain in Lumen Fidei, the fifth expansion (and sixth scenario) for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders to steal a precious item for the Agency — but all is not as it seems.
EXPEDITION ENDURANCE
T.I.M.E STORIES EXP
£8.81Out Of Stock
T.I.M.E Stories: Expedition Endurance is the fifth T.I.M.E Stories scenario, about an expedition to Antarctica during the 1st World War. The basic T.I.M.E Stories game is required in order to be able to play this scenario. Prepare yourself for a horrifying journey to the frozen wastes of Antarctica!
BROTHERHOOD
T.I.M.E. STORIES EXP
£11.59Out Of Stock
The TIME Stories series continues with this brand new scenario, lavishly illustrated as usual. Features a drastic change in the game: pressure on the players is not only about time, it involves moral choices, a powerful opponent and new mechanisms. This is the 7th T.I.M.E Stories expansion.
THE MARCY CASE 1992
T.I.M.E STORIES EXP
£15.56Out Of Stock
The Marcy Case 1992 is a thrilling scenario for T.I.M.E Stories that brings you to the United States in 1992. It is the first official expansion for T.I.M.E Stories. T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as needed.
T.I.M.E STORIES
INCLUDING ASYLUM MISSION
£14.01Out Of Stock
TIME Stories Including Asylum Mission is a narrative game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection.
ESTRELLA DRIVE
T.I.M.E. STORIES EXP
£18.62Out Of Stock
In Hollywood, the ghosts of the past never sleep! Embark on your next adventure into the past with Estrella Drive, the sixth expansion for T.I.M.E Stories. In Hollywood, the ghosts of the past never sleep! Embark on your next adventure into the past with Estrella Drive.
SANTO TOMAS DE AQUINO
T.I.M.E STORIES PREQUEL
£2.50Out Of Stock
T.I.M.E Stories: Santo Tomás de Aquino is a prologue scenario that you can play through in anticipation of T.I.M.E Stories: Brotherhood of the Coast, the seventh T.I.M.E Stories expansion where four seasoned T.I.M.E agents are sent on a mission in the Caribbean.
PROPHECY OF DRAGONS CASE
T.I.M.E STORIES EXP
£23.35Add to basket
Something has gone wrong. The time stream has altered, and the Middle Ages aren't what they used to be. It's up to you to repair the temporal fault in A Prophecy of Dragons, the second expansion to T.I.M.E. Stories.
UNDER THE MASK
T.I.M.E. STORIES EXP
£11.37Add to basket
With its 142 new cards, Under the Mask immerses you in an age of wonder and intrigue, and for the first time as you explore this historical world, you'll be able to take advantage of the instantaneous transfers permitted by your team's Instantaneous Transfer Device!
LUMEN FIDEI
T.I.M.E STORIES EXP
£11.63Out Of Stock
Journey back to 15th century Spain in Lumen Fidei, the fifth expansion (and sixth scenario) for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders to steal a precious item for the Agency — but all is not as it seems.
EXPEDITION ENDURANCE
T.I.M.E STORIES EXP
£8.81Out Of Stock
T.I.M.E Stories: Expedition Endurance is the fifth T.I.M.E Stories scenario, about an expedition to Antarctica during the 1st World War. The basic T.I.M.E Stories game is required in order to be able to play this scenario. Prepare yourself for a horrifying journey to the frozen wastes of Antarctica!
BROTHERHOOD OF THE COAST
T.I.M.E. STORIES EXP
£11.59Out Of Stock
The TIME Stories series continues with this brand new scenario, lavishly illustrated as usual. Features a drastic change in the game: pressure on the players is not only about time, it involves moral choices, a powerful opponent and new mechanisms. This is the 7th T.I.M.E Stories expansion.
THE MARCY CASE 1992
T.I.M.E STORIES EXP
£15.56Out Of Stock
The Marcy Case 1992 is a thrilling scenario for T.I.M.E Stories that brings you to the United States in 1992. It is the first official expansion for T.I.M.E Stories. T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as needed.