Terror in Meeple City (Was Rampage)

Terror in Meeple City (Was Rampage)

RRP: $44.99
Now $42.18(SAVE 25%)
RRP $56.99
Success! We will let you know when this product is available again.
Your email address has been unsubscribed!
Your email address has been unsubscribed!
Notify me when this product is available to purchase!
This email address is already subscribed to this product!
Nexy Day Delivery

You could earn

4218 Victory Points

with this purchase

In Terror in Meeple you arrive in Meeple City as a gigantic famished scaly-skinned monster! Your goal: Dig your claws and dirty paws into the asphalt destroy buildings and devour innocent meeples. The monster who has caused the most damage after the carnage finally ends wins the game.
Read More
Category Tags , , , , SKU ZBG-ASMRAMMU01 Availability Out of stock
Share
Share this

Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • The game looks amazing on the table and definitely draws onlookers in a public place.
  • Players of all ages can enjoy the game together and be at a similar skill level.
  • Variable player powers mean you can play with some tactics if you desire.

Might Not Like

  • If you’re bad at flicking, you will do very poorly in this game.
  • Although the components look great, the glue that holds down some board elements is not great and putting stickers on meeples takes forever.
  • It’s not a game that will necessarily appeal to serious board gamers.
Find out more about our blog & how to become a member of the blogging team by clicking here

Related Products

Description

In Terror in Meeple City (formerly known as Rampage), you arrive in Meeple City as a gigantic, famished, scaly-skinned monster! Your goal: Dig your claws and dirty paws into the asphalt, destroy buildings, and devour innocent meeples – in short: sow terror while having fun. The monster who has caused the most damage after the carnage finally ends wins the game.

The buildings in Meeple City are comprised of floor tiles and meeples, with the meeples serving as pillars that support the floors. Four wooden vehicles are on the ground in the eight neighborhoods in the city. Each monster, which consists of a wooden paws disc and a wooden body, starts in one corner of the game board. On a turn you take two actions from four possibilities, repeating an action if desired:

Move: Pick up your monster body, flick the paws disc, then place the body back on the disc.
Demolish: If your paws are on the sidewalk surrounding a building, you can pick up your monster body, drop it onto a building, then collect any floors that have no meeples on them.
Toss a vehicle: If you're in a neighborhood with a vehicle, you can pick up the vehicle, place it on your body, then flick the vehicle at a building or another monster.
Breathe: Even while away from sidewalks with no vehicles, you can cause destruction by placing your chin on your monster's body and blowing across the board.
Monsters tend to be messy when obtaining meals, but if you knock meeples off the city board, you might be punished for letting food go to waste, costing you a tooth or letting other players take an additional action. After your two actions, you can eat unprotected meeples on the ground in your neighborhood, but you can eat only as many as the number of teeth you have. If you knock another monster to the ground, you break off one of its teeth, thereby keeping it from stealing your food! Meeples come in six colors, with the colors representing different types of inhabitants: blue (journalists), green (military), yellow (blondes), grey (old people), red (heroes), and black (businessmen). For each set of six you collect in your stomach, you score 10 points at game's end. You score points for collecting floors and teeth, too, and you can also score for achieving the goal on your character card.

In addition to the character card, each player has a power card and a superpower card unique to his monster, with the former lasting the entire game and the latter being a one-shot effect that's revealed only upon use.

Terror in Meeple City includes rules for monsters that evolve over the course of the game, that lose points for meeples not in sets, and that want to combine two game boards to allow for play with up to eight players.

 

Following the French atomic bomb tests in the South Pacific, an unknown creature is spotted passing eastward through the Panama Canal. Scientist Niko Tatopolous is called in to investigate the matter, and he quickly arrives at the conclusion that a giant, irradiated lizard has been created by the explosions. Godzilla then makes its way north, landing at Manhattan to begin wreaking havoc in the big city. Even with the combined forces of the U.S. military to fight the monster, will it be enough to save the people of New York?

Ok, so this is the plot of the Godzilla movie, but in Terror in Meeple City, each player is a Godzilla-type monster, rampaging all over the city, destroying buildings, throwing vehicles and trying to eat as many ‘meeple’ as possible.  In this game, no-one is really trying to stop you, the people are just scared and waiting for you to cause carnage in their city.

It’s a dexterity game in which you’ll use a few different types of dexterity to try and win the game, including flicking, dropping and even blowing elements of the board and the monster with the diet that scores the most points will win the game.

Terror in Meeple City Gameplay

Terror in Meeple City is a flicking (mostly) game that offers a large variety of ways to knock over the cardboard buildings and feast upon the tasty meeples therein. Each turn you get to take two actions, these can be moving your monster around the board by flicking it’s feet or attempting to throw a car in your area by balancing it on your monster’s head and flicking it.

Should you end up on the pavement next to a building you can pick up your monster and drop them onto the building, or instead you can place your head on top of your monster, take a deep breath and blow as hard as possible.

At the end of each round you will be able to eat up a number of meeples from your section of town, equal to the number of teeth you have left. However if you managed to knock meeples off the board then they have “fled”, at certain numbers of fleeing meeple the monster responsible takes a penalty, should enough meeples flee then the game ends early. At the end of the game you will only score for each complete set of coloured meeple, so the variety that you eat is very important, moving around the map to eat meeple that other players have left exposed is a valid strategy.

Each game you will also be dealt three cards; a role, a power and a secret power. The role gives you a bonus way to score points, perhaps your monster has a particular taste for army men and tourists? The power gives you an ability that lasts the entire game, these can massively change the way you play, keeping the game fresh between plays. Finally the super secret powers are one-use abilities that you only reveal when you want to use them to surprise your opponents.

Amy’s Final Thoughts

Terror in Meeple City is a visually impressive game that goes to show how much board games have evolved. It’s absolutely wonderful to take the role of a Godzilla style creature rampaging through a city, knocking down buildings as you go. Though if you aren’t very good at flicking then you may find instead that you are stumbling around blindly occasionally falling flat on your face for no reason. Either way though with such a physical game you are sure to have fun.

There are some potential balance concerns in the game, some of the powers and roles are noticeably stronger than others which can lead to relatively easy wins. This can be coupled with the occasional frustration of knocking down a building only for the meeple to flee the board en-masse or scatter onto a section of the board ready for your opponents to eat. However even when that happens the game is still a huge amount of fun, in my experience people don’t care that much about who the winner is, it’s about the journey!

Fiona’s Final Thoughts

I first played Terror in Meeple City when visiting Edinburgh for work. I crashed a game group and got into a game of Terror in Meeple City with three strangers. For me, this was the perfect game to break the ice, because everyone had to make a bit of a fool of themselves, and no-one was taking themselves too seriously.

Since we bought our own copy of the game we’ve played it at home with just two players, but also used it extensively to impress new gamers and show them how cool and innovative the newer board games have become. In particular, Terror in Meeple City is our game of choice when there is once player in the group who we know likes to attack other players and generally be quite destructive!

Personally, I’m not very good at Terror in Meeple City, but it’s a light game so there is plenty of fun to be had, even if you’re not winning. There’s definitely some dexterity skill to the game, so if you’re good at other flicking games you’ll be at an advantage. However, you can also play tactically, targeting the scoring opportunities given to you by your special abilities, as well as moving around the board to do the set collection required for end game scoring.

Terror in Meeple City is one of those games that has to be described simply as ‘fun’!

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • The game looks amazing on the table and definitely draws onlookers in a public place.
  • Players of all ages can enjoy the game together and be at a similar skill level.
  • Variable player powers mean you can play with some tactics if you desire.

Might not like

  • If youre bad at flicking, you will do very poorly in this game.
  • Although the components look great, the glue that holds down some board elements is not great and putting stickers on meeples takes forever.
  • Its not a game that will necessarily appeal to serious board gamers.