Madness at Midnight
RRP: $59.99
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Outlet Versions Available
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A Grade products may arrive with or without cellophane and may have minor cosmetic damage to the box.
B Grade products may arrive with or without cellophane and may have sustained varying levels of cosmetic damage to the box. This may include tears, dents and crushing in some cases.
A Grade products may arrive with or without cellophane and may have minor cosmetic damage to the box.
B Grade products may arrive with or without cellophane and may have sustained varying levels of cosmetic damage to the box. This may include tears, dents and crushing in some cases.
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A Lovecraftian game by Mads L. Brynnum and Richard Launius 2-4 players each control a band of deranged cultists and use them to fulfill sinister plots, complete dark ceremonies, and control key locations in Arkham. Since you all want the world to end your way, prepare to meet opposition – not just from the investigators that roam the streets looking for occult activity, but form t…
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Description
A Lovecraftian game by Mads L. Brynnum and Richard Launius 2-4 players each control a band of deranged cultists and use them to fulfill sinister plots, complete dark ceremonies, and control key locations in Arkham. Since you all want the world to end your way, prepare to meet opposition – not just from the investigators that roam the streets looking for occult activity, but form the other players too. The first player to reach 13 victory points win, but if you don’t keep the investigators at bay, they’ll call in a federal raid and make everybody lose - except for the cult with the least points who escapes notice. Ages 13+ Players 2 - 4 90+ minutes