Star Wars: Imperial Assault - Jabba The Hutt Villain Pack

Star Wars: Imperial Assault – Jabba The Hutt Villain Pack

RRP: 19.99
Now €18.78(SAVE 21%)
RRP €23.99
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1878 Victory Points

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Outside the reach of the empire, in the Outer Rim of the galaxy, the only thing that matters is cold hard cash. And no-one has more than the feared crime lord Jabba the Hutt, Vile Gangster! Jabba controls a huge crime ring on the Outer Rim from his palace on Tatooine. He employs all manner of ne’er-do-wells to carry out his commands across the known universe. Smugglers, bounty…
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Description

Outside the reach of the empire, in the Outer Rim of the galaxy, the only thing that matters is cold hard cash. And no-one has more than the feared crime lord Jabba the Hutt, Vile Gangster!

Jabba controls a huge crime ring on the Outer Rim from his palace on Tatooine. He employs all manner of ne'er-do-wells to carry out his commands across the known universe. Smugglers, bounty hunters, and simple muscle all look to him as their leader.

Jabba is the first truly supportive leader in Star Wars: Imperial Assault. Although he can't move fast, or deal a huge amount of damage, his power comes from his four abilities, different for campaigns and skirmishes. For campaigns, Bully allows you to add 3 Strain points to any nearby figure. These allow you to halt them in their tracks, and stop them from moving very far. Execution Order, his second ability, allows any Mercenary unit to interrupt at any point to perform an attack.

Financial Incentive allows you to pay off a friendly figure, healing them and making them focused. Finally, Plot lets you increase your Threat level by two.

In Skirmishes, he still keeps Bully, but gets 3 other abilities. Incentivize allows you to make a Mercenary unit become focused. Scheme lets you draw a command card, and Order Hit lets you swap a Victory Point for extra damage!

Conquer the Galaxy and turn it lawless with Jabba the Hutt, Vile Gangster!