Description
What’s new?
Contracts (Module 0). Enhance the early to mid-game, granting early Aqua and mission goals.
New Colonist Queue & Augmentations
An Isobank, founded by one player and holding the games repository of isotope fusion fuel, becomes the center of starship construction.
New Solitaire Political Diagram (Module 0) to integrate contracts with the CEO and Altruism solitaire variants.
You will never again play without Module 4! Make this your first module purchase for game-changing new “contracts,” then add the full Module 4 rules with our other HF4A Modules for a truly epic adventure! High Frontier Module 4 makes the deepest game available on space travel even deeper, and sets the arena for real deep exploration, aiming for the stars!