EXIT: The Game – The Pharaoh’s Tomb
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Awards
Rating
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Artwork
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Complexity
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Replayability
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Player Interaction
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Component Quality
You Might Like
- Unique use of components
- Interesting and varied puzzles
- Good couples activity
Might Not Like
- Time pressure racing against the clock
- Involves destroying components
- Only playable once
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Description
Exit: The Game – The Pharaoh’s Tomb is a co-op game where you and your team have to work against the clock to try and decipher 10 riddles. It’s set in modern-day Egypt, where you’ve become separated from your tour guide within the Valley of the Kings. An ancient booby-trap has sealed you within a pyramid’s tomb, but then you find a dust-coated notebook and an odd circular coding device…
Escape Rooms are taking the world by storm right now. They’re a ‘locked room’ scenario where you have to work together as a team to unravel clever, subtle clues that are spread around a room which move you ever-closer to figuring how to get out – and there’s always a time-limit. Design duo Inka and Markus Brand have teamed up with KOSMOS to create Exit, a series of fiendishly thinky escape rooms… Albeit, in a card game format. You can play this one in your living room (but there’s no need to physically shut all the doors)!
Don’t panic, this is a spoiler-free description of the game. We will say, however, that this is a one-time activity, also known as a ‘destructible game’. You might need to cut, fold and draw on some of the components.
The Pharaoh’s Tomb works in the same manner as the other games within the Exit series. You and your team have a deck of 26 riddle cards, lettered A-Z. There’s also a booklet (the ‘notebook’) with a blurb introducing you to the scenario. An array of pages follow with initially meaningless text and images. You’ll be drip-fed riddle cards, which you pluck from the A-Z deck at the relevant time. You need to solve them together with what information lies within the booklet. No prior general knowledge is required, but you may need to think creatively.
When you think you’ve solved a riddle, align up the suspected code using the circular coding wheel, and it will cleverly reveal whether you’re correct or not. Solved it? You’ll receive more riddle cards. Got it wrong? Try again – was there something you missed? Happily, like real escape rooms, there’s ‘clues’ (a mini-deck for each riddle), which gradually push you in the right direction if you get stuck… However, you record the time it took you – minus how many clues you used – to get your end-game score. Can you and your team escape from The Pharaoh’s Tomb?
The Exit series of games come with a range of difficulty. Take note that The Pharaoh’s Tomb is rated at four out of five (one being easy, five being very hard). The ancient Egyptians were very protective over their tombs, after all…
Exit: The Game – The Pharaoh’s Tomb Rulebook
Player Count: 1-6
Time: 45-90 Minutes
Age: 12+
Exit: The Game – The Pharaoh’s Tomb Review
You decide you need a vacation so head off to Egypt to take in the sights. The highlight is a visit to the stone pyramids. You are part of a tour and start to wander around the pyramid going through the winding corridors and through various rooms. Before you know it you are lost and have left the group behind. You are eager to find your way back enter a mysterious grave chamber. Just as you are thinking you have made a wrong turn the stone door behind you suddenly closes. You are trapped! On the floor you spot a sand covered notebook and a spinning dial with some sort of code on it. You are now in a fight for your life as you race against the clock to figure out how to escape.
Exit: The Game series is gaining popularity in the board gaming hobby. With their innovate use of puzzles, components and codes it is not surprising. The Pharaoh’s Tomb is one in the series of many Exit games and this one has a complexity rating of 4 out of 5.
Outside the Box
The Pharaoh’s Tomb is the first Exit game that I have played. Straight out of the box this game has you intrigued. You have a notebook, a spinning dial contraption covered with hieroglyphs and some decks of cards. The notebook contains various images and puzzles. There is a short rules manual that will explain the basic concept of the game and after reading this all you need is a pencil and some paper and you are ready to go.
As with reviews of this nature I will try and avoid spoilers and talk about the game in general rather than specific mechanisms. I don’t want to spoil the experience that you will get when playing this for the first time.
Exit utilises a set of clue cards, riddle cards and answer cards which are laid out before the game begins. When you think you have solved certain puzzles you will be directed to the answer deck which will confirm if you are correct. If you are correct you will be prompted to draw certain riddle cards from the riddle deck. These riddle cards will give you further puzzles to solve or clues/hints/things you may need to solve other puzzles. The clue cards can be used if you get stuck and come in three levels. The time it takes for you to escape and the number of clue cards you use will determine your score. So there is a real balance between not spending too much time on a riddle and taking the clue to help you progress.
Tomb Raider
The system works very well. It is easy to follow and understand and is very cleaver in its implementation.
So what did I think of the game? I had an absolute blast with it. I was not sure what to expect going in but was more than presently surprised. The feeling of satisfaction when you solve the puzzle and the rush of endorphins is amazing. The puzzles were all very different and, without giving too much away, utilised the game components in very innovative ways. During the game we had some “Oh wow. Look at this” moments when we figured something out.
The clues cards are very useful. We used a few of them during the game and as soon as we did, we had what we need to solve the puzzle. Every puzzle felt different and although the end goal lead you to the answer deck the journey of solving the puzzle was fun, interesting and at times, difficult.
Entombing My Thoughts
I had a very good experience with the game. I played it with just one other person and I think the lower player counts are probably best for this style of game. Too many cooks and all that. Although this was on the higher end of the difficulty it didn’t feel impossible and logic was more often than not the best way forward.
We did eventually escape just after the 90 minute mark and got a score of 3 stars. But I was not bothered about how many stars we got or if we could have done better. I just had a blast playing it and solving the puzzles. As with some games in this genre The Pharaoh’s Tomb is a one shot game.
You cannot reset this and pass it on. This is something that is worth pointing out but, in my opinion, for the price point at the experience that you get out of it it its totally worth it. I will not be hesitant to pick up another game in this series. If you have played the Exit games in the past and want something with a higher difficulty this is a good pick.
Zatu Score
Rating
- Artwork
- Complexity
- Replayability
- Player Interaction
- Component Quality
You might like
- Unique use of components
- Interesting and varied puzzles
- Good couples activity
Might not like
- Time pressure racing against the clock
- Involves destroying components
- Only playable once