Deadwood 1876
Awards
Rating
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Artwork
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Complexity
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Replayability
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Player Interaction
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Component Quality
You Might Like
- Captivating and immersive artwork that captures the essence of the Old West
- Intense player interaction, leading to exciting alliances and betrayals
- High replayability due to player decisions and evolving alliances
- Unique box design resembling a book, adding a charming touch to the game's theme
- A well-balanced game that offers both accessibility and strategic depth
Might Not Like
- Some players might find the game too dependent on the group's social dynamics
- The game can become chaotic and overwhelming with a maximum player count
- Limited strategic depth for players seeking more complex gameplay
- The box design, while creative, might be less practical for storage purposes
- A few players might feel left out or disengaged if they do not make it to the final showdown
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Description
Theres gold in the Black Hills of South Dakota, and youve come to find (or steal) your share. Youre staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the friends youre working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back?
In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner!
The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, theyll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesnt seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates.
Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 minutes, play in 20-40 minutes.
A Wild Ride Into The Old West
Step into the dusty streets of the Old West with Deadwood 1876, a thrilling board game designed by Travis Hancock and published by Asmodee China, Facade Games. This hidden role game is housed in a cleverly designed box shaped like a book, and transports players to the notorious town of Deadwood. In this town deception, alliances, and cunning tactics will determine who survives and who thrives. Let’s saddle up and dive into the wild frontier of Deadwood 1876!
Game Set Up: Cowboys Don’t Take Baths, They Just Dust Off
Deadwood 1876 is an intense and immersive game that accommodates 2 to 9 players, making it a perfect choice for both intimate gatherings and larger gaming nights. The game typically lasts around 20 to 40 minutes, striking a fine balance between depth and brevity. Players take on the roles of famous characters, each with their own unique identities and backgrounds. These do not grant special abilities, but add to the flavour and help you to get in to character.
The game starts with a card draft, during which players select their characters and receive safes. This initial phase sets the stage for the tense showdowns that ensue in Deadwood. The gameplay revolves around bluffing, deduction, and alliances. Players must strategically deduce the contents of their opponents’ safes, protect their own, and aim to find the most gold!
The artwork deserves high praise. The attention to detail in the illustrations transports players to the rugged, lawless landscape of the Old West. The box, designed to resemble a book, is a standout feature. It not only protects the components but also adds to the game’s thematic presentation. The cards are well made and the tokens are made of wood, ensuring they will withstand repeated plays.
How The Game Plays: As Welcome As A Rattlesnake At A Square Dance
As the game unfolds players must navigate a dynamic, ever-changing landscape of suspicion and intrigue. Each round players can duel, steal, and more!, all while trying to find the most gold and stock pile the best guns. The interaction between players is the core strength of Deadwood 1876, leading to tense alliances, backstabbing betrayals, and unforgettable moments around the gaming table.
At the end of round three, players with sheriff badges make a last ditch effort to get gold before everyone reveals what is in their safes. The establishment with the most gold moves on to the showdown, where allies become enemies. An epic duel ensues, and you must use all of your wits to gun down a friend and steal the gold for yourself.
Deadwood 1876 strikes a satisfying balance between accessibility and strategic depth. While the core mechanics are straightforward, the presence of various decisions and hidden motives adds complexity and depth to the gameplay. Newcomers might require a round or two to grasp the mechanics fully, but it quickly becomes intuitive and easy to follow. The game’s simplicity in the rules ensures it appeals to a broader audience.
Each game session can feel entirely different, as the dynamics change based on player decisions and evolving alliances. The game’s relatively short duration encourages multiple plays in a single session, adding to its replay value.
Final Thoughts
Deadwood 1876 is a thrilling hidden role game that transports players to the lawless frontier of the Old West. Its captivating artwork, engaging player interaction, and high replayability make it a standout choice for fans of social deduction, bluffing games, and betrayal. Unlike other games of this genre it does not take long to play, making it an easy choice for a “Quick game?” to kill the time.
Zatu Score
Rating
- Artwork
- Complexity
- Replayability
- Player Interaction
- Component Quality
You might like
- Captivating and immersive artwork that captures the essence of the Old West
- Intense player interaction, leading to exciting alliances and betrayals
- High replayability due to player decisions and evolving alliances
- Unique box design resembling a book, adding a charming touch to the game's theme
- A well-balanced game that offers both accessibility and strategic depth
Might not like
- Some players might find the game too dependent on the group's social dynamics
- The game can become chaotic and overwhelming with a maximum player count
- Limited strategic depth for players seeking more complex gameplay
- The box design, while creative, might be less practical for storage purposes
- A few players might feel left out or disengaged if they do not make it to the final showdown