Lord of the Rings LCG: The Crossing of Poros Adventure Pack
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Description
The Lord of the Rings (LotR), the Card Game is a cooperative, Living Card Game (LCG) published by Fantasy Flight Games. One - two players (or up to four, with two core sets) take control of powerful characters and artifacts. Players will gather allies and coordinate efforts to take on the biggest threats to Middle-earth.
The Crossings of Poros is the last of six adventure packs, each providing a structured scenario to play though. Collectively, the six scenarios form the Haradrim Cycle - An extended adventure that takes place after the events that unfolded in The Sands of Harad Deluxe expansion.
Note: This product is not a standalone adventure. Players will need a copies of The LotR card game: Core set and The Sands of Harad expansion in order to play.
The end is in sight! The heroes have survived every ordeal Harad has thrown at them as they and their allies journeyed home. Having successfully freed their allies tribe from Cirith Gurat, the bloated caravan continues, slowly. The lack of speed is concerning, as signs point to Orcs and warg-riders returning, and in numbers greater than those already faced. A decision must be made, continue to lead your allies through the desert - or do you bend your path toward the hills of Ephel Dúath?
The Crossings of Poros is played with an encounter deck formed of encounter sets: The Crossings of Poros, Mountains of Shadow, Desert Sands, Desert Creatures, Harad Soldiers, and Mordor Orcs. The latter five sets are found in The Sands of Harad expansion.
In this 60 card adventure pack you will discover a new Ent hero for the Tactics sphere. New cards will add more weapons to your armoury, and new Beorning, Gondor, and Hobbit allies.
Player Count: 1 - 4
Time: Depending on format 30 - 90 minutes
Age: 14+