Cover Your Assets

Cover Your Assets

RRP: $16.99
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Grandpa Beck’s Cover Your Assets is the new family where you compete to be the first millionaire! Stack pairs of assets to cover your valuables before they are stolen by other players. Then defend your assets with Gold and Silver Wild Cards, or by using like cards in your hand. The excitement increases as the value of your assets goes up each time they are stolen. Steal your a…
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Category Tags , , , , SKU ZTQ-TQGRAB2054 Availability 3+ in stock
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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Very quick and simple gameplay
  • Taking someone’s sport plane collection knowing there is also gold included
  • Good that there are special rules included for 2 or 3 players
  • Good quality cards

Might Not Like

  • Due to the ‘take that’ mechanism it won’t be for everyone
  • The adding up of the scores at the end of each round
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Description

Grandpa Beck's Cover Your Assets is the new family where you compete to be the first millionaire! Stack pairs of assets to cover your valuables before they are stolen by other players. Then defend your assets with Gold and Silver Wild Cards, or by using like cards in your hand. The excitement increases as the value of your assets goes up each time they are stolen. Steal your assets back to gain even more value. Then cover your Assets to protect them before they're stolen again. But watch out! If your new top cards are stolen, the set below it is in jeopardy again. Keep building up your assets till you become the first millionaire. This card game takes minutes to learn, and perfecting your strategy means the fun can last for years. Cover Your Assets will be a your new family favorite! Kids, parents, and grandparents all love Cover Your Assets, and can enjoy a great time together. Even competitive gamers get a kick out of the quick action and the drama involved. At Grandpa Beck's Games, we believe family game time strengthens bonds and deepens relationships. That's why we are delighted to share the games our family and friends have enjoyed.

There isn’t a story set up for Grandpa Beck’s Cover Your Assets but if I was to make one up that fits the theme perfectly I would say it is like when a family all start fighting over who gets Nan’s jewels after she has sadly passed on.

This is essentially a set collection game with a ‘take that’ mechanism that can be played in just 20 minutes for two to six players. The question is does this game get stored in the safe like a precious jewel or taken to the charity shop like that record no one has even heard of? Read on to find out.

Get Your Hands Off My A$$ets

The game is primarily designed for four to six players but there are good variations for two or three players. For this part of the review I will focus on the standard game and then I will discuss what is different with the lower player counts later on. I have played the game at all player counts and I do prefer it at the maximum of six.

In Cover Your A$$ets you want to collect pairs of assets and use them to cover over other pairs of assets as quickly as possible. This is because any assets at the top of your pile are likely to be attacked by the other players and could be stolen.

You shuffle all of the assets to form a draw pile. Then each player is dealt five cards. A card is turned over to form a discard pile and the game is ready to begin.

On your turn you must carry out one of three possible actions. The first of which is forming a set by pairing two cards from your hand, pairing a card from your hand and the top card of the discard pile, or pairing cards by using one of the wild cards (silver or gold). Once you have selected your paired assets you place them in front of you face up so that all players can see what cards you used (wilds are always placed below the actual assets). Any future assets you pair up will be placed on top of the previous set at a 90 degree angle so that each set of assets is stacked independently.

The second possible action is to discard a card from your hand to the discard pile. The final possible action is to challenge (attempt to steal) a set of assets from another player. You can only ever attempt to steal the top set of assets from another player and only after you have placed at least one set yourself. You can also never steal the first set of assets a player has placed.

When you attempt to steal an asset from another player you place an asset matching the set you want to steal (or a wild) in front of the player you are challenging. The player can defend themselves by playing another card from their hand either matching the asset or a wild. You can then counter that by playing another card yourself. This continues until one player gives up or cannot play any more cards. The winner takes all of the cards and places them on top of their asset pile (at a 90 degrees angle over the previous assets).

This newly won or defended pile of assets will be highly sort after and you may find yourself having to defend your assets several times before your next go, so careful planning of when to use your best cards is important.

At the end of your turn you draw back up to five cards and the next player takes an action.

The game continues like this until the draw pile is empty and then each player must continue pairing, discarding and challenging each other until all cards have been played.

At the end of the round you add the value of all of your cards to get a total. This part of the game can be quite boring and will take a little time if you have won a lot of challenges.

The game has several suggestions for different game lengths such as playing rounds until one player gets over $1,000,000 or playing just one round and seeing who has the high score. I certainly prefer to play just one round and to see who has won.

Two Or Three Player A$$ets

The game can be played by only two players with just a few changes to the set up and rules. You need to remove all eight cabins (assets), two silver and one gold card. Then you create three draft piles of ten cards each and flip over the top card of each pile. Finally each player gets a hand of six cards. The rest of the set up is the same with a draw pile and discard pile.

When playing with only two players you have a new action you can use which is draft a set. With this action you can form a set by combining a card from your hand with one or more matching cards from the three draft piles. However when you attempt this your opponent can challenge the set and try to steal it away from you. This plays out the same as the normal rules with the winner taking the prize. Once this has been resolved flip the next cards from the used draft piles.

When playing with three players you use all of the cards and each player only has a hand of five cards. The other change is the draft piles which are placed in-between each player. You may only draft from one pile at a time and it must be from either piles next to you. Only the player sitting next to the pile you draft from can challenge you.

Does My A$$et Look Big In This

This is a very simple take that game which will either be a hit with your gaming group or fall flat. I have found Cover Your Assets to be fun for a short while but not one that I will be rushing back to play over and over again. The scoring of cards at the end of each round is boring (especially at the lower player counts as each player has so much more to count) and I wish there was a more elegant way of doing it. I appreciate the fact that the game includes advanced rules and the changes for two or three players.

For the price point you can’t go wrong for an evening’s entertainment but I would say if you are in the market for a small card game in the filler category you should go for Grandpa Beck’s Gnoming A Round as it has a lot more re-playability and a much sillier theme.

Ah, sibling conflict. Nothing quite brings out the worst in kids like wanting what the other has, or arguing over who something belongs too. If like me, you have quite an age gap between yourself and your next sibling, or if you’re an only child this might be a foreign concept to you, certainly was to me… that was until I had my own argumentative goblins.

Over the years I’ve seen them argue over things like whose spade is whose at the beach, who a tiny piece of tin foil belonged too and who was responsible for a… deposit in the toilet (both my older kids’ proudly claiming ownership) Most recently there was an argument between my teen, and my youngest over who should hold a cleaning brush on the way home – I’m not sure when it ends!

Well should you be after a game to emulate said territorialism over belongings, then may I suggest grandpa becks game, Cover Your Assets, it will produce the same whinges from your loved ones of ‘but that’s my house’ or ‘why are you always picking on me’ as monopoly but at a much simpler quicker pace!

Its net worth getting yourself worked up…

Cover your assets is essentially a set collection game where you’ll need to match cards in sets, in an attempt to increase your assets and end up with the wealthiest pile of cards at game end. In the classic rules you’ll initially be taking one action by forming sets of cards, either pairing up two matching cards in your hand or taking one from your hand to pair with the top card on the discard pile. These pairs will start to create your ‘stack’ which will involve placing the cards face up in front of you for all to see and admire.

Different cards have different values in dollars, meaning some sets will be more worthwhile than others, and of course like any good card game there are wild cards too. Wilds are even more valuable than standard treasures, and while they can be used in place of any other card, you cannot pair two wilds together to form a set.

Once you have one set in front of you, you can then attempt to challenge other players for valuables that top their stack. To do this you simply need to have a card that matches any other players uppermost set at which point you can thwack it in the centre of the table with gleeful relish whilst pointing at your chosen victim, I mean if you want to behave like that…

Of course the challenged player can attempt to defend themselves by playing another matching card from their hand, and then you can also do the same again. This little back and forth goes on until one player has no more matching cards and the other player is victorious. The winner takes the uppermost set and any played cards whilst smiling manically and mouthing loser at their opponent… players’ choice to react like that obviously…

mine, mine, Mine – MINE!

Rounds go on like this until there are no playable cards or sets left and everyone tots up the value of their assets. The rules to cover your assets suggests a few ways to end the game so it really is down to player choice, but the classic way is to keep score and the first player to pass $1,000,000 (yes I held my pinky to my face and said that Dr. Evil style) is the winner.

Of course like all grandpa becks games, you can ramp it up with some advanced rules and extra cards. For the advanced rules your hand size will increase and you’ll now perform two actions, with new possibilities. You can now choose to do things like add single cards to your stack or challenge for a set that isn’t on top of an opponent’s stack.

What about those extra cards? Well there’s another wild to use for challenges, it’s not worth much but it needs to be rebuffed by using two cards instead of one, and theres some action cards that allow you to swap sets with another player or move your top set to the bottom so it’s safe from those greedy, jealous, self-indulgent adversaries… or… opponents as some would say.

Makes cents to me

Grandpa Becks has produced another great little game with Cover Your Assets, the classic rules are easy to grasp and lots of fun with bucketful’s of player interaction, you might never choose to even use the advanced ones! Best played at higher player counts just because the scope for underhandedness and treachery is better and the shock reactions of your fellow players will be louder.

Some alterations are included within the rules for 2 and 3 player games which are well thought out, but this is so much more fun when maxed out player wise. Quick, fun and a great way to get your kids arguing with each other more. Because we don’t get enough of that do we?

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Very quick and simple gameplay
  • Taking someones sport plane collection knowing there is also gold included
  • Good that there are special rules included for 2 or 3 players
  • Good quality cards

Might not like

  • Due to the take that mechanism it wont be for everyone
  • The adding up of the scores at the end of each round