Baron Voodoo
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Description
Welcome to Baron Voodoo, a dice game in which you don't roll the dice!
You're a Loa, a voodoo god who wants to become the new god of death in place of Baron Samedi. To take his place, you have to catch the most souls in one night, before another Loa takes the prize!
To catch a soul, the main mechanism seems easy: move one of your dice (of your color) to catch a dice. But after this action, you have a lot of optional possibilities which make the game more strategic:
• Pay one skull to change the face of the die
• Apply the power of the face of the dice
• Pay 2 skulls to play a new turn
• Validate your combo of dice by putting them down on the spirit world of your player board to increase your score
As a Loa, you have also special power. At the beginning or the end of your turn, you can apply it for free or pay one skull to apply the power of another player! During the game, depending the quantity of "special white game" you will catch, you can also become "Baron Samedi" and use all power for free.
The game finishes when a player has 18, 15 or 12 points, depending the quantity of players. After that, all dice are getting down to the spirit world to look at the majorities on each colors and check who is the new Baron Samedi!
Welcome to Baron Voodoo, a dice game in which you don't roll the dice!
You're a Loa, a voodoo god who wants to become the new god of death in place of Baron Samedi. To take his place, you have to catch the most souls in one night, before another Loa takes the prize!
To catch a soul, the main mechanism seems easy: move one of your dice (of your color) to catch a dice. But after this action, you have a lot of optional possibilities which make the game more strategic:
• Pay one skull to change the face of the die
• Apply the power of the face of the dice
• Pay 2 skulls to play a new turn
• Validate your combo of dice by putting them down on the spirit world of your player board to increase your score
As a Loa, you have also special power. At the beginning or the end of your turn, you can apply it for free or pay one skull to apply the power of another player! During the game, depending the quantity of "special white game" you will catch, you can also become "Baron Samedi" and use all power for free.
The game finishes when a player has 18, 15 or 12 points, depending the quantity of players. After that, all dice are getting down to the spirit world to look at the majorities on each colors and check who is the new Baron Samedi!
Zatu Score
You might like
- Vibrant, colourful dice
- Plenty of options, but simple turn structure
- Set collection
- Varied games every time, due to set-up dice roll
Might not like
- (Almost) No Dice Rolls
- Potential for analysis paralysis, especially with the powers
- Asymmetrical powers can cause disadvantages