Ars Magica 5E: City and Guild

Ars Magica 5E: City and Guild

RRP: 24.99
Now €29.31
RRP €29.99
Expected Restock Date 01/01/2025
[yith_wcwl_add_to_wishlist]
Backorder Item Notice

Please note the expected date shown above is a guideline only. Backorder items will typically arrive within the next 2 months, however, in some instances they may take longer. Any orders that contain a Backorder Item will not be dispatched until all items in the order are available. Please keep this in mind before you place any orders that contain both in-stock and Backorder items. Please place a separate order to receive in-stock item(s) sooner!
We unfortunately cannot guarantee that restock/pre-order lines will arrive by Christmas.
For more information please see our Backorder FAQs.

Nexy Day Delivery

You could earn

2931 Victory Points

with this purchase

As the cities of Mythic Europe grow at an astounding rate, the magi of the Hermetic Order find it increasingly difficult to avoid the mundane world. Covenants are forced to deal with neighboring cities…or to move within their walls. Explore the mundane world of cities and towns with this Ars Magica sourcebook. Inside, you’ll find rules for cities and their trade, with a focu…
Read More
Category SKU ZBG-ATG0283SC Availability Backorder
Share
Share this

Related Products

Description

As the cities of Mythic Europe grow at an astounding rate, the magi of the Hermetic Order find it increasingly difficult to avoid the mundane world. Covenants are forced to deal with neighboring cities…or to move within their walls. Explore the mundane world of cities and towns with this Ars Magica sourcebook.

Inside, you'll find rules for cities and their trade, with a focus on creating story rather than counting coins. Draw from a list of settings, take on the corrupt merchant prince, or become an adventuring merchant. Add these elements and more to your saga with City & Guild.

Learn more about life in the cities of Mythic Europe with this Ars Magica sourcebook.
Use sample cities in your saga or create your own using the tools from this book.
Draw from a list of story ideas involving trade and merchants.

City & Guild: Contents

Chapter 1: Towns and Cities
Chapter 2: Labor
Chapter 3: Guilds
Chapter 4: Crafts
Chapter 5: Travel
Chapter 6: Fairs and Markets
Chapter 7: Trade
Chapter 8: The Goods of Europe
Appendix: Price List