Anxiety Attack By The Awkward Yeti

Anxiety Attack By The Awkward Yeti

RRP: £19.99
Now £12.45(SAVE 37%)
RRP £19.99
[yith_wcwl_add_to_wishlist]
Nexy Day Delivery

Order within the next

3 Hours & 52 Minutes

for Next Day Delivery

Nexy Day Delivery

You could earn

1245 Victory Points

with this purchase

From the creator of OrganATTACK (more than half a million dollars raised by 13,000 backers) and the New York Times Bestselling creator of the Awkward Yeti (Heart and Brain), comes a family-friendly intensely competitive board game where players send each other spiraling into an Anxiety Attack! Play cards to move opponents closer to the Anxiety Spiral and yourself closer to safety. T…
Read More
Category Tag SKU ZVR-6937 Availability 3+ in stock
Share
Share this

Related Products

Description

From the creator of OrganATTACK (more than half a million dollars raised by 13,000 backers) and the New York Times Bestselling creator of the Awkward Yeti (Heart and Brain), comes a family-friendly intensely competitive board game where players send each other spiraling into an Anxiety Attack!

Play cards to move opponents closer to the Anxiety Spiral and yourself closer to safety.

The last person to be sent to the Anxiety Spiral is the winner!

How to Play:

1. Choose a character and start in the peaceful Oasis. Deal 5 cards to each player face down. The most anxious player goes first by playing a card from their hand.

Trigger Cards (circle symbol with number) are numbered 1-7 and move characters ahead toward the Anxiety Spiral.

Defuse Cards (cloud symbol with number) are numbered 1-3 and move characters back toward the Oasis. Play either card type on any player, including yourself. Playing one of these cards completes the player’s turn unless they want to play an Instant card.

Instant Cards (flame symbol at bottom) can be played at any time according to the function on the card. Play them quickly before another card is played or a player moves.

2. If a player lands exactly on a space with an arrow, move to the space indicated. Landing on the same space as another player bumps the player who was there first ahead one space. Use Trigger and Defuse cards strategically to find safer routes for yourself and move opponents faster!

3. Red and Orange split paths may have certain advantages and disadvantages, choose wisely!

4. Landing on a Panic Room or Retreat space for the first time sends a player to a safe haven. For the next round, that player may not play nor can they be played on. After their next turn they are sent out according to the arrow, where they will be vulnerable to play. If all opponents are in safe havens a remaining player MUST play a card on themself.

5. The first player to be sent to the Anxiety Spiral loses. But they are not out of the game because misery LOVES company! The losing player may now move one space in either direction EVERY TIME a card is played. If the losing player lands on the same space as a remaining player, the remaining player is sent directly to the Anxiety Spiral and then begins to go after other players in the same fashion until there is only one active player.

The last remaining player WINS!

Contents

1 Board
Deck of cards (approximately 80)
6 character game pieces*
Suitable for ages 8+