Anomia
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9 Hours & 36 Minutes
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Anomia is a super easy game to play and understand. So, if you have 2-5 people with you (plus yourself of course), ready to get their board gaming hats on, this game is perfect for you all! Anomia is clever in the fact that it knows that our minds are always thinking about something. What are you thinking about right now? I bet you’re thinking about nothing now that I’ve made you ACTUALLY question yourself. But that’s the thing, you are still thinking of something, even if not subconsciously. I know. The brain is a powerful thing.
When you have some time to think about things, or you aren’t put on the spot, normal thoughts are easy to process and think about. But when put on the spot and under pressure, it makes things suddenly almost impossible for you to do. For example, if I asked you to name me a dog breed, with no pressure around the question, you could probably list of 2 or 3. But if I randomly shouted it at you with, for example, a prize or a timer against it, you would start to question the amount you actually know.
Well, that’s enough of my waffle out of the way, here’s how to play. Super simple. You draw and reveal a card from the centre pile of cards. If the symbol on the card you have drawn matches the symbol on another player’s card from their deck, then you must have a super quick face-off with the other player by giving an example of either the person, place or thing that is on their card before they do the same thing for you card. If your answer is correct before theirs is, you win their card and the game repeats like that.
In the fact that this is a super simple game, there is one thing that may confuse you. Although, your brain is pretty powerful, so maybe not. There is something called a ‘wild card’. I know, sounds scary. The wild cards allow for the non matching symbols to match which will increase the number of things which you MUST be paying attention to.
There may be a fewww more things to think about, but you will need to give the game a play for yourself to find those out! I hope you enjoy getting your brain working, more than usual.
Players: 3-6 players
Time: 30 mins
Age: 10+
Awards
Rating
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Artwork
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Complexity
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Replayability
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Player Interaction
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Component Quality
You Might Like
- Quick to set-up and learn
- High player interaction
- Silly, fun and light
- Easy to travel with
Might Not Like
- No strategy involved
- High pressure
Related Products
Description
Anomia is a super easy game to play and understand. So, if you have 2-5 people with you (plus yourself of course), ready to get their board gaming hats on, this game is perfect for you all! Anomia is clever in the fact that it knows that our minds are always thinking about something. What are you thinking about right now? I bet you're thinking about nothing now that I've made you ACTUALLY question yourself. But that's the thing, you are still thinking of something, even if not subconsciously. I know. The brain is a powerful thing.
When you have some time to think about things, or you aren't put on the spot, normal thoughts are easy to process and think about. But when put on the spot and under pressure, it makes things suddenly almost impossible for you to do. For example, if I asked you to name me a dog breed, with no pressure around the question, you could probably list of 2 or 3. But if I randomly shouted it at you with, for example, a prize or a timer against it, you would start to question the amount you actually know.
Well, that's enough of my waffle out of the way, here's how to play. Super simple. You draw and reveal a card from the centre pile of cards. If the symbol on the card you have drawn matches the symbol on another player's card from their deck, then you must have a super quick face-off with the other player by giving an example of either the person, place or thing that is on their card before they do the same thing for you card. If your answer is correct before theirs is, you win their card and the game repeats like that.
In the fact that this is a super simple game, there is one thing that may confuse you. Although, your brain is pretty powerful, so maybe not. There is something called a 'wild card'. I know, sounds scary. The wild cards allow for the non matching symbols to match which will increase the number of things which you MUST be paying attention to.
There may be a fewww more things to think about, but you will need to give the game a play for yourself to find those out! I hope you enjoy getting your brain working, more than usual.
Players: 3-6 players
Time: 30 mins
Age: 10+
Anomia is a fast-paced, fun-filled, quick game for 3-6 players. It’s a great game to warm players up, or to round off an evening of tougher challenges. Anomia will have you shouting random words at your friends and family with much gusto.
Setup
Like the game itself, setup is quick and easy. Anomia comes with two decks: blue and orange. Select one and return the other to the box. Shuffle the deck and form two evenly distributed face-down draw piles and you’re ready to go!
Gameplay
Anomia’s cards have both a symbol and a word. Each player, taking turns clockwise, draws a card from either draw pile and places it face-up on their own personal pile, for the opponents to see.
This continues until two symbols match, with players continuing to add to their pile so only the top card is currently visible.
When a match occurs, the players with the matching cards must attempt to come up with a word or phrase that is reflected on their opponent’s card.
Whoever is first wins that card from their opponent and places it on their winners pile.
Pay attention! This may reveal another card that now matches with another symbol in play!
To spice up the simple gameplay, there are also Wild Cards in the deck. These Wild Cards, when drawn, are placed in the centre for everyone to see. They show two symbols, and whilst they’re in play the two symbols are now also considered ‘matching’ symbols.
Wild Cards do not leave play. However, should someone else draw a new Wild Card, that replaces the old one. Players also get an extra turn if they draw a Wild Card, so they get to add a card to their pile too.
There are also caveats in the rulebook for things such as ties or repeated words, and a condensed game for three players, so you can choose which game will work best for your group.
Travel and Budget Friendly
The great thing about Anomia is that it’s so easy to pick up and take anywhere with you. Its box, whilst bigger than a deck of cards, easily fits into a bag and the game can be played anywhere (except maybe the library; things can get loud!).
The game has an RRP of £12.99 but you can often find it cheaper on Zatu. For such a price it’s a fantastic addition to any collection.
Anomia: Final Thoughts
For such a light game, Anomia can be great fun, especially with a group of friends. It adds the right amount of pressure to a seemingly easy task, which can have hilarious results.
It’s a simple game with a decent amount of replayability, although if you were to play consistently with the same group of friends answers may become repetitive.
Fast and easy to teach, this game is great for seasoned players, newer gamers and families with children (the game is recommended for ages 10+ but I think younger children will easily be able to grasp the rules and enjoy playing provided they have a decent level of reading).
The game is made up entirely of cards, which are printed on decent stock. The nature of the game means the artwork is simple and effective, but not inspiring. You’re not going to be buying this game for its beauty.
I, personally, love having this little game in my collection. Its speedy gameplay means a couple of rounds generally last less than 30 minutes and it gets everyone chatting and laughing and arguing over answers! Anomia is perfect for playing with old and new friends alike and warms everybody up for the next game! For the price, it’s a steal.
Zatu Score
Rating
- Artwork
- Complexity
- Replayability
- Player Interaction
- Component Quality
You might like
- Quick to set-up and learn
- High player interaction
- Silly, fun and light
- Easy to travel with
Might not like
- No strategy involved
- High pressure