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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Very easy and simple to use
  • Added flavour without complex rules
  • Easy to add or remove from game as you choose

Might Not Like

  • Still fairly simple
  • Designed for Pathfinder, so limited applicability with other systems
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Pathfinder Critical Hit Deck Review

Critical Hit Deck

Overview

Paizo have introduced a fair amount of content for Pathfinder 2e in support of the core rules and adventure paths over recent years. This Critical Hit Deck of cards is then another example of a low-cost playing aid that is very practical and fun to use. The deck is optional to used and offers role-players’ the option to draw a random card each time they score a critical instead of applying the standing rules to double damage.

What You Get

In the deck you get 52 cards. Each card features four damage types, namely bludgeoning, piercing, slashing and finally one for bomb or spell. Each card features an entry in all four categories and after you have achieved a critical hit you draw a card and apply the effect according to the damage type inflicted. Simple.

The cards are designed to be used with the Pathfinder 2e RPG system, although I have used them for another game. They were still fun to use, but not all the rules and effects are transferrable.

The Components

The cards are playing card size and fair quality. They look nice and are easy to read and although the print isn’t large, I find it is comfortable to read – I wear glasses but removing them makes reading the cards easy.

Added Fun And Variety

I would recommend these Critical Hit Deck cards not just for fun but for the variety of effects. In an abstract game it’s easy to lose the impact serious wounds can cause and for those players that like to immerse themselves in added theme and detail without complex rules, these cards do a fair job. But remember, if the players use them, enemies could too!

If you enjoyed reading this review, why not check out the rest of our blogs which you can find here.

Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Very easy and simple to use
  • Added flavour without complex rules
  • Easy to add or remove from game as you choose

Might not like

  • Still fairly simple
  • Designed for Pathfinder, so limited applicability with other systems

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