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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Quick playing
  • The theme
  • Possibility for great combos

Might Not Like

  • Randomness
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Marvel Remix – 2nd opinion

MARVEL REMIX

I love Marvel, there is no getting away from that. So when someone says, “would you like to play this game?” and they pull out a box with Marvel on the cover, I get very excited. Marvel Remix is just a little gem as well and here is why.

Stunning art.

It’s a very simple set up and it is a card game. Before even getting to this though the cover art on the box and printed on the cards is absolutely spectacular. We have classic Marvel comic art on display here and it just looks brilliant. Very much pleasing on my eyes.

Gameplay.

The rules are so simple. The game is for 2 to 6 players and is estimated at about 20 minutes. The deck contains 61 remix cards and 18 villain cards, that’s it.

Every player is dealt a hand of 7 cards, the remaining card deck left in the middle. The remix cards contain an assortment of heroes, equipment, locations, allies and more. The round is simple, draw a card and then discard a card. Players have the option (after the first players turn) to draw the card from the discarded item area. All discarded cards remain visible and when 10 cards are discarded, final counting begins straight away.

The players have to create a hand of cards that compliment each other and work towards creating the highest score possible. Players have to have a villain in the mix if they want to score well, you will be penalised without a villain. Work through all the cards and the bonuses printed on to determine the winner. There is a score pad included which is a lovely touch of detail that I appreciate.

The Devil is in the details.

This is such a clever game. Every card contained within it is totally unique, no duplications. Therefore, every card has its own unique attributes that can work and compliment very well with other cards. Like Captain America on one card, unsurprisingly compliments very well with his shield. They gain bonuses when you have both cards in your hand.

Then also, some cards clash and you can be heavily penalised for holding both in your hand. So you do need to strategize and do so quickly.

The game reminds me of Rummi or Rummikub in how you are trying to find the right tiles and cards to align with what is in your hand. However, with all the unique attributes there is so much more depth and then you need to consider how you can maximise a built up score. Plenty to consider here and very much a race to get it done within the 10 card discard limit.

There is a significant chance element involved with this game. It is somewhat lucky on whether you get the card you need. To see an opponent discard a card you need, then the following player picks it up and adds it to their hand is devastating when you know where it is at. That being said, the satisfaction of getting the card you need is pretty awesome. You cannot help but smile (on the inside, don’t give your game away).

Final Thought

It’s on my wishlist so that will tell you everything there is to know in my view. I absolutely loved it. The game is very fast, a wonderful theme and plenty of things to consider during the play. I want it!

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Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Quick playing
  • The theme
  • Possibility for great combos

Might not like

  • Randomness

Zatu Blog

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