GUILD BALL COLLECTION
Guild Ball is a tactical miniatures game of skirmish soccer. Two coaches lead six players from their respective guilds in a race to 12 points - gaining 4 points for scoring a goal, 2 points for taking out a regular player, and 1 point for taking out a mascot (yes, one of the six players on each team is a mascot). During each turn, coaches alternate activating one player at a time. With a small number of models per side, Guild Ball delivers great depth of strategy, balancing ball control, attack, and defence.
The strategy in Guild Ball continues with the playbook system. Attacks are resolved by rolling dice against the target's defenses, but dice alone do not dictate the results of attacks.
A GAME OF SKIRMISH SOCCER
Guild Ball is also a game of resource management: coaches must manage influence and momentum. Teams start each turn with a pool of influence.
In order for a player to attack, kick the ball, or perform a character play, the player needs influence. Coaches allocate influence to players at the start of the turn, so careful planning is required.
Momentum is generated by special playbook results and successful passes. Momentum allows a coach to perform special actions, such as taking shots on goal, healing damage, or making out-of-activation dodges. Momentum remaining at the end of a turn also affects the initiative roll for the next turn.
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GUILD BALL
GAMEPLAN DECK
$9.57Out Of Stock
Replacing the Plot Card system, the Game Plan Deck is a must for any Guild Ball coach, containing the cards used in organised play events up to the release of Season Four and beyond. These cards represent the tactics employed by a team during a game...
GUILD BALL
THE FALCONER'S GUILD DICE PACK
$14.00Out Of Stock
Passed down to you by none other than the Daughter of Falcons herself, these dice are a mark of respect and duty to clan, a symbol of the enduring loyalty amongst brothers and sisters. With them at your fingertips no feat is too great, no hardship unbearable.
THE ENGINEER'S GUILD
PRECISION MADE
$26.00Out Of Stock
Known as the Artificer Queen to members of the Engineers Guild Pin Vice is calculating and efficient having long since moved beyond the limits of humanity in search of mechanical perfection. On the pitch, the many augmentations made to their body allows them to push themselves.
FARMER'S GUILD
OLD FATHER'S HARVEST
$27.13Out Of Stock
A proud man from an age when tradition and respect held sway over greed and pride, Thresher is an experienced veteran who chose loyalty to his teammates over his own fame and glory. The Old Father is the fiercely protective leader of his Guild and his teammates are more like family...
GUILD BALL
BUTCHER STARTER SET
$27.25Out Of Stock
You’re just meat to them … weak, tender, soft meat. And they’re the Butchers. – Greyscales, Vice-Captain, Fisherman’s Guild Butchers' play style has been designed to be quite straightforward. They are masters of the mid to late game. They excel at damage output and...
GUILD BALL
THE EXILES: NEW ALLIANCES
$44.28Out Of Stock
In the aftermath Union’s collapse, the survivors broker shadowy alliances and arrangements with the Guilds themselves, offering their fealty in exchange for not only coin but also sanctuary too. To the teams they now join these figures are far from trusted...
GUILD BALL
GAMEPLAN DECK
$9.57Out Of Stock
Replacing the Plot Card system, the Game Plan Deck is a must for any Guild Ball coach, containing the cards used in organised play events up to the release of Season Four and beyond. These cards represent the tactics employed by a team during a game...
GUILD BALL
THE FALCONER'S GUILD DICE PACK
$14.00Out Of Stock
Passed down to you by none other than the Daughter of Falcons herself, these dice are a mark of respect and duty to clan, a symbol of the enduring loyalty amongst brothers and sisters. With them at your fingertips no feat is too great, no hardship unbearable.
THE ENGINEER'S GUILD
PRECISION MADE
$26.00Out Of Stock
Known as the Artificer Queen to members of the Engineers Guild Pin Vice is calculating and efficient having long since moved beyond the limits of humanity in search of mechanical perfection. On the pitch, the many augmentations made to their body allows them to push themselves.
FARMER'S GUILD
OLD FATHER'S HARVEST
$27.13Out Of Stock
A proud man from an age when tradition and respect held sway over greed and pride, Thresher is an experienced veteran who chose loyalty to his teammates over his own fame and glory. The Old Father is the fiercely protective leader of his Guild and his teammates are more like family...
GUILD BALL
BUTCHER STARTER SET
$27.25Out Of Stock
You’re just meat to them … weak, tender, soft meat. And they’re the Butchers. – Greyscales, Vice-Captain, Fisherman’s Guild Butchers' play style has been designed to be quite straightforward. They are masters of the mid to late game. They excel at damage output and...
GUILD BALL
THE EXILES: NEW ALLIANCES
$44.28Out Of Stock
In the aftermath Union’s collapse, the survivors broker shadowy alliances and arrangements with the Guilds themselves, offering their fealty in exchange for not only coin but also sanctuary too. To the teams they now join these figures are far from trusted...