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What We've Been Playing - Patchwork

What we’ve been playing – September 2017

Josh 09/10/2017

Find out what we've been playing throughout the month of September. Our writers have been playing some classics such as Champions of Midgard.

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Netrunner: Rotation – What it means for you

Netrunner: Rotation is kicking off on October 1 and will remove the first two cycles from the game along with the original core.

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Unboxed: The Story Of A Gaming Cafe – Issue 5

Ross Bingham 12/09/2017

Good afternoon peeps! It’s been one month since my last foray into the blogging world and since then the Unboxed Cafe has seen ups and downs, we've been busy and […]

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Game Design 101: How to handle ‘polygamemy’ as a designer

Chris Backe 11/09/2017

Ideas are great...except when they're interrupting your work on another game or project. Here's how I deal with 'polygamemy'.

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Gen Con 2017 Highlights

Lindsay Miller 08/09/2017

Lindsay summarises some of her personal board game related highlights from the four days she spent at Gen Con 2017…

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The Hottest New Games from Gen Con 2017

Helen Jones 07/09/2017

This week we’re bringing you a list of the hottest new games seen at Gen Con to make sure you didn’t miss out on some incredible releases, sold-out indies, and […]

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What we’ve been playing – August

Josh 01/09/2017

Find out what our writers have been playing this past month in our What We've Been Playing feature.

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Games of the Month – August

Josh 01/09/2017

In a new monthly feature, member of the talented Zatu Games blogging come together to share their games of the month!

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The life of a board game blogger

Martyn Poole 30/08/2017

Martyn Poole shares his experiences in this first edition of the Life of a Board Game blogger series.See how the BGE: Collective started.

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Game Design 101: Making good prototypes

Chris Backe 23/08/2017

In the second edition of Game Design 101, Chris Backe takes a look at prototypes. See what you need to do to ensure your game is a success.

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