Game Design 101: How to handle ‘polygamemy’ as a designer
Ideas are great...except when they're interrupting your work on another game or project. Here's how I deal with 'polygamemy'.
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Buy Miniatures Box »Not sure what game to buy next? Buy a premium mystery box for two to four great games to add to your collection!
Buy Premium Box »If you’re only interested in receiving the newest games this is the box for you; guaranteeing only the latest games!
Buy New Releases Box »Looking for the best bang for your buck? Purchase a mega box to receive at least 4 great games. You won’t find value like this anywhere else!
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Ideas are great...except when they're interrupting your work on another game or project. Here's how I deal with 'polygamemy'.
Read MoreIn the second edition of Game Design 101, Chris Backe takes a look at prototypes. See what you need to do to ensure your game is a success.
Read MoreLet’s make your idea into something we can play-test! In game design, we have two main parts: a theme and the mechanics of the game.
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