Ottoman Sunset 3rd Edition
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Ottoman Sunset 3rd Edition

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Category Tag SKU ZBG-TABVPG4005 Availability 3+ in stock
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Awards

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You Might Like

  • Solid, fun rules
  • Well-written rulebook
  • Quality components
  • Quick to play
  • Interesting historical theme

Might Not Like

  • Card text is too small
  • Misprint on 1 counter (or rulebook)…tut tut
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Description

When war in Europe broke out in 1914, the Ottoman Empire, pursuant to secret protocols, agreed to provide shelter to the fleeing German Battleship, Goeben, which was renamed Yavuz. After Britain refused to deliver newly ordered Turkish battleships, the Turko-German fleet bombarded Russian forts, signaling the Ottoman Empire’s entrance into World War One.

Ottoman Sunset 2nd edition, by designer Darin Leviloff, is a stand-alone solitaire States of SiegeTM game on World War One in the Near East from 1914-1918. The player controls the Young Turks (CUP or Committee of Union and Progress) as they try to keep the Ottoman Empire alive amidst the struggles of the Great War.

After many years of being the “Sick man of Europe,” by the late 19th century the Ottoman Empire attempted to reform and modernize itself. Ironically, such attempts convinced restive nationalities such as the Greeks, Romanians, Bulgarians, etc., to assert their independence and/or seek to expand their territory.

This weakness caused other Imperial Powers to seize Ottoman territory, both formally and informally. By the outbreak of World War One, the Ottoman Empire was reduced to a core of territory in Asia Minor, the Levant, the Hejaz, Mesopotamia, and a sliver of European territory. This collapse led the military-political leadership in Turkey to take over under the guise of the Young Turks.

The Ottoman Empire began with lofty strategic goals, but soon faced a hard slog, defending its core empire against far-flung British-led forces, Russian armies, and a Hashemite Arab revolt. Furthermore, ongoing campaigns on other fronts, such as those with Austria against Romania in the East, against Italy on the Isonzo, and of course the draining stalemate of the Western Front had a direct impact on events in this theater. Like Austria-Hungary, the Ottoman Empire needed direct German aid to keep it in the conflict.

Despite victories at Kut and Gallipoli, by October 1918, the Turks had about all they could take and surrendered. Can you lead the Ottomans in the Great War and achieve victory where your historical counterparts failed?

Game Data:

Complexity: 3 on a 9 scale

Solitaire Suitability: 9 on a 9 scale

Scale: Each unit is one Allied Front, and each turn is a few weeks of real time

Read more information at BoardGameGeek website .
Players: 1
Playing time: 30 min.
Language: English
Language dependence: low
Age: 12+

What is it!?

Ottoman Sunset, by designer Darin Leviloff, is a solitaire ‘state of siege’ game depicting the various threats to the Ottoman Empire in World War One, 1914-1918. If you’re wondering what a ‘state of siege’ game is, you’re about the find out! You play as the Ottoman Empire and ultimately, player drawn cards and the corresponding events drive the narrative of the game. You act within certain parameters to stave off multiple foes, foreign and domestic! It’s a standalone game but can be combined with a related title called Hapsburg Eclipse (more on that on a separate review!) for an enhanced gaming experience. This review is specifically for the Ottoman Sunset 3rd edition though most observations are applicable to all 3 editions. The first edition was a folio ‘cheap and cheerful’ affair with a 2nd edition boxed game released later. This latest 3rd edition has fresh artwork and rulebook but ultimately all 3 versions play the same…”if it ain’t broke, why fix it!.

Historical Backdrop

Europe plunged into war in 1914. With no shortage of national threats and opportunities for all nations, the dominoes fell. The Ottoman Empire was no exception. Providing shelter to the fleeing German battleship Goeben, renamed Yavuz, infuriated Britain who in turn refused to deliver recently ordered Turkish battleships. The final straw came when the Turko-German fleet bombarded Russian forts, showing the world which side the Ottoman Empire was on.

The Ottoman Empire had high hopes but its enemies weren’t going to sit idly by and watch Ottoman ambitions come to fruition! British, Russian and Arab forces are but some of those who exerted severe pressure upon the ‘Young Turks’ who ended up fighting a war of survival. Holding on required substantial support from Germany but this was not enough and by October 1918, the Ottoman Empire surrendered…but will you fare better!?

What’s the objective?

Survive. Once the full deck of cards has been played, if you’re still standing, you’ve won! This simple sounding task isn’t as easy as it seems thanks to advancing ‘fronts’ and internal fractions threatening your military might and national will to fight retrospectively. If Constantinople (your capital city and last defensive point) is taken or your population lose the will to continue the struggle (there was a lot of internal division within the Ottoman empire) then you lose. Using actions and resources wisely is imperative to stem the incoming tide of pesky allied powers and dissidents!

Game or Sim?

Short answer – both! It’s one of the few games where one does not detract from the other. Ottoman Sunset includes interesting and educational historical narrative, but it very much covers what COULD have happened based on the historical setup, not strictly following a timeline of events. Your decisions matter, and that is where the fun is. Depending on your decision making, each game can vary massively, enhancing replayability. The order in which you the draw cards naturally is different each game so again, no two games are the same.

What’re the components like?

A high-quality mounted board sets the scene, with various chit markers for armies and various phenomenon. To say the chit markers are cardboard doesn’t do them justice. Sure, they are, but they’re super thick with colours so they’re easily identifiable and easy to handle. The cards are good quality too, though I must say the historical text is so small I have to squint…

How hard is it?

Don’t expect to win every game. It’d be no fun for a solitaire game to be easy. I have a win ratio of about 1:3 (wins to losses, though you may fare better than me!). The important thing to mention though is it IS easy to learn. The rulebook is well-written and logically set out so it doesn’t feel like a chore. Once you’ve read the rules a couple of times, you should be able to make do with the handy reminders on the game board and only check the rulebook for the odd scenario. So yes, it’s hard to win consistently, but easy (and I dare say enjoyable) to learn.

Is it similar to any other games?

Yes. Hapsburg Eclipse is it’s ‘sister-title’ with similar mechanics but a different theatre of World War One, playing as the Austro-Hungarian Empire.

How long does a typical game last?

30-50mins roughly.

 

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Zatu Score

Rating

  • Artwork
  • Complexity
  • Replayability
  • Player Interaction
  • Component Quality

You might like

  • Solid, fun rules
  • Well-written rulebook
  • Quality components
  • Quick to play
  • Interesting historical theme

Might not like

  • Card text is too small
  • Misprint on 1 counter (or rulebook)tut tut